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Scenes

A scene is one level or screen of your game: a menu, level 1, level 2, game over… Each scene has its own objects, environment, scene variables and event sheet. Global variables are shared by all scenes.

Open the Scenes panel​

Tap the scene chip (🎬 Main ▾) at the top of the Objects or Scene tab, or ⋮ → Scenes.

The Scenes panel
The Scenes panel
+ Add scene
+ Add scene
Two scenes
Two scenes
  • Tap a scene to edit it. The row says editing for the current one.
  • ★ marks the start scene — where the game begins (starts the game).
  • + Add scene creates a new scene with a camera, a sun and a ground, and switches to it.

Scene menu​

Tap â‹® on a scene:

ItemWhat it does
Edit this sceneSwitch to it.
RenameRename it (update Go to scene actions that use the old name).
DuplicateA full copy — handy to make a new level from an existing one.
Set as start sceneThe game begins here.
DeleteDelete it and everything in it (not possible for the last scene).
scenes row menu

Changing scene while playing​

Use the actions Go to scene and Restart scene (System category). On end of scene runs just before a scene is left. To play from the scene you are editing instead of the start scene, use ⋮ → Play this scene.

Each scene chooses which event sheet runs in it in the Logic tab (This scene runs). Several scenes can share one sheet, and a sheet can include another (see Advanced events).